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 1970 GTO..(Project Bad Company)

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OLD NO.7 Avalanche
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OLD NO.7 Avalanche

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Join date : 2009-09-22
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PostSubject: 1970 GTO..(Project Bad Company)   1970 GTO..(Project Bad Company) I_icon_minitimeThu Sep 09, 2010 8:55 pm

I will post up all the info once I'm done (currently working on it..)1970 GTO..(Project Bad Company) Drivin10#7


1970 GTO..(Project Bad Company) Front10

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1970 GTO..(Project Bad Company) STARTcopy2-1 Horsepower is the force that determines at what speed you hit the wall, torque is the force that determines how far you take the wall with you after you hit it.#7


Last edited by OLD NO.7 Avalanche on Fri Sep 24, 2010 6:38 pm; edited 1 time in total
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oHIobellboy



Posts : 55
Join date : 2010-07-26
Location : Here... Sometimes. :-)

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PostSubject: Re: 1970 GTO..(Project Bad Company)   1970 GTO..(Project Bad Company) I_icon_minitimeFri Sep 10, 2010 7:04 am

Judge? Wedge? Needs headlights. Razz
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OLD NO.7 Avalanche
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OLD NO.7 Avalanche

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PostSubject: Re: 1970 GTO..(Project Bad Company)   1970 GTO..(Project Bad Company) I_icon_minitimeFri Sep 10, 2010 7:32 am

Not a Judge although by next spring it will be a Judge clone1970 GTO..(Project Bad Company) Rounda10..


This is a buddy of mine's Judge (actual). The model I'm working off of.#7
1970 GTO..(Project Bad Company) Bv6hvy10


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1970 GTO..(Project Bad Company) STARTcopy2-1 Horsepower is the force that determines at what speed you hit the wall, torque is the force that determines how far you take the wall with you after you hit it.#7


Last edited by OLD NO.7 Avalanche on Fri Sep 10, 2010 7:59 am; edited 1 time in total
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oHIobellboy



Posts : 55
Join date : 2010-07-26
Location : Here... Sometimes. :-)

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PostSubject: Re: 1970 GTO..(Project Bad Company)   1970 GTO..(Project Bad Company) I_icon_minitimeFri Sep 10, 2010 7:39 am

Can't wait to see this project finished. Gonna look great. 1970 GTO..(Project Bad Company) 446225
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Enkei

Enkei

Posts : 258
Join date : 2009-10-23
Age : 50
Location : Piermont, NY

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PostSubject: Re: 1970 GTO..(Project Bad Company)   1970 GTO..(Project Bad Company) I_icon_minitimeFri Sep 10, 2010 8:42 am

There were 2 Judge's at the Whisky Show the other week.. Sweet ride.. And Tons of Power... king
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Al



Posts : 13
Join date : 2010-08-22
Age : 57
Location : Winnipeg, Manitoba, Canada

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PostSubject: Re: 1970 GTO..(Project Bad Company)   1970 GTO..(Project Bad Company) I_icon_minitimeFri Sep 10, 2010 5:03 pm

1970 GTO..(Project Bad Company) 10202 don't paint it brown with yellow decals. There was one at the car show when we were out. 1970 GTO..(Project Bad Company) 184292 Very nice car other wise. Keep the updates coming. 1970 GTO..(Project Bad Company) 446225
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OLD NO.7 Avalanche
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PostSubject: Re: 1970 GTO..(Project Bad Company)   1970 GTO..(Project Bad Company) I_icon_minitimeSat Sep 11, 2010 8:36 pm

Nah. It's either going to be a solid blue or I'm looking at Black with true fire from Mike Lavalle.1970 GTO..(Project Bad Company) Going_10.#7

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1970 GTO..(Project Bad Company) STARTcopy2-1 Horsepower is the force that determines at what speed you hit the wall, torque is the force that determines how far you take the wall with you after you hit it.#7
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Enkei

Enkei

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Join date : 2009-10-23
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PostSubject: Re: 1970 GTO..(Project Bad Company)   1970 GTO..(Project Bad Company) I_icon_minitimeSat Sep 11, 2010 10:23 pm

Mike is not cheap.. When we built a car for Focal in Ga it was $14G's for him to fly to Ga and paint the car.. But He does do Killer jobs...
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OLD NO.7 Avalanche
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PostSubject: Re: 1970 GTO..(Project Bad Company)   1970 GTO..(Project Bad Company) I_icon_minitimeSun Sep 12, 2010 8:22 am

I know. I have a pull, Jimmy from Jimbo Customs, happens to be a very good friend of mine, He got mike to do some thing for me. It all depends which way I'm going, If I go one way She's advertise for me (Black Label Performance), If I go the other way, I'll be advertising for them (Killer Paint/Jimbo customs).Still to early to tell.I'm more concerned at just getting her together.1970 GTO..(Project Bad Company) Finger10 #7

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1970 GTO..(Project Bad Company) STARTcopy2-1 Horsepower is the force that determines at what speed you hit the wall, torque is the force that determines how far you take the wall with you after you hit it.#7
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OLD NO.7 Avalanche
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PostSubject: Re: 1970 GTO..(Project Bad Company)   1970 GTO..(Project Bad Company) I_icon_minitimeSun Sep 12, 2010 8:26 am

Most likely If I'm having Mike do it. It is only starting from where the bug catcher starts coming out of the hood and on the lower fenders coming from the rear tires, similar to if the car ran through a couple of burning pallets..
(keep in mind it will also determine which color scheme I go with too). Very Happy #7

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1970 GTO..(Project Bad Company) STARTcopy2-1 Horsepower is the force that determines at what speed you hit the wall, torque is the force that determines how far you take the wall with you after you hit it.#7
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OLD NO.7 Avalanche
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PostSubject: Re: 1970 GTO..(Project Bad Company)   1970 GTO..(Project Bad Company) I_icon_minitimeSun Sep 12, 2010 8:39 am

I just finally got a windshield yesterday, also with finishing installing the sidepipes,I'm taking advantage of having the dash out so I can run all the junction boxes, and modern speakers and so forth before I place the dash on. I also ran a nice Holley electric pump.I also got to run extra ignition coils (I'm thinking of running flamethrowers again but through the sidepipes1970 GTO..(Project Bad Company) Naught10). Keep in mind that I've done all this in the course of 7 days. (I want to see if I still got it.)I'll post up soon what I've done after I'm all done.#7

1970 GTO..(Project Bad Company) Chrome10

1970 GTO..(Project Bad Company) Windsh10

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1970 GTO..(Project Bad Company) STARTcopy2-1 Horsepower is the force that determines at what speed you hit the wall, torque is the force that determines how far you take the wall with you after you hit it.#7
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OLD NO.7 Avalanche
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OLD NO.7 Avalanche

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PostSubject: Re: 1970 GTO..(Project Bad Company)   1970 GTO..(Project Bad Company) I_icon_minitimeFri Sep 24, 2010 6:41 pm

Alrighty, Now after driving to Conn, to get a good Stock Le'mans hood,( I couldn't see cutting up a GTO hood with those two scoops getting in the way). I just finally cut it up today and put her on. I gotta sand prime and paint so she at least looks like the rest of the car.#7

1970 GTO..(Project Bad Company) Hole_c10

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1970 GTO..(Project Bad Company) STARTcopy2-1 Horsepower is the force that determines at what speed you hit the wall, torque is the force that determines how far you take the wall with you after you hit it.#7
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Enkei

Enkei

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PostSubject: Re: 1970 GTO..(Project Bad Company)   1970 GTO..(Project Bad Company) I_icon_minitimeSun Sep 26, 2010 8:51 pm

Getting there.....Gotta see it up close....
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OLD NO.7 Avalanche
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PostSubject: Re: 1970 GTO..(Project Bad Company)   1970 GTO..(Project Bad Company) I_icon_minitimeSun Sep 26, 2010 9:08 pm

Hopefully soon, Thanks brother.#7
It's going to take time,I'm just getting her in a reasonable state, so I can drive her around. The fact that she has almost no rot or rust (only 2 spots). I can get her to show status quickly. Cool
1970 GTO..(Project Bad Company) Shot_o11
Just being able to get the cut hood to fit was a P.I.T.A. but it's there..

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1970 GTO..(Project Bad Company) STARTcopy2-1 Horsepower is the force that determines at what speed you hit the wall, torque is the force that determines how far you take the wall with you after you hit it.#7
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